Type: Fighter, General
Deadly Aim provides ranged combatants an equivalent feat to Power Attack.
Dex 13.
On your turn, before making attack rolls for a round, you may choose to subtract a number from all ranged attack rolls and add the same number to all ranged damage rolls. This number may not exceed your base attack bonus.
The penalty on attacks and bonus on damage apply until your next turn.
If you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. Treat a weaponlike spell1 as a two-handed weapon.
You can’t add the bonus from Deadly Aim to the damage dealt with a light weapon, even though the penalty on attack rolls still applies.
A fighter may select Deadly Aim as one of their fighter bonus feats.
Deadly Aim is a converted feat from Pathfinder.
A weaponlike spell is any spell that requires an attack roll and deals damage.↩